/*************************************************************************/
/*  packet_peer_udp.h                                                    */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
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/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/*************************************************************************/
#ifndef PACKET_PEER_UDP_H
#define PACKET_PEER_UDP_H


#include "io/ip.h"
#include "io/packet_peer.h"

class PacketPeerUDP : public PacketPeer {
	GDCLASS(PacketPeerUDP,PacketPeer);

protected:

	IP::Type ip_type;

	static PacketPeerUDP* (*_create)();
	static void _bind_methods();

	String _get_packet_ip() const;

	virtual Error _set_send_address(const String& p_address,int p_port);

public:

	virtual void set_ip_type(IP::Type p_type);
	virtual Error listen(int p_port, int p_recv_buffer_size=65536)=0;
	virtual void close()=0;
	virtual Error wait()=0;
	virtual bool is_listening() const=0;
	virtual IP_Address get_packet_address() const=0;
	virtual int get_packet_port() const=0;
	virtual void set_send_address(const IP_Address& p_address,int p_port)=0;


	static Ref<PacketPeerUDP> create_ref();
	static PacketPeerUDP* create();

	PacketPeerUDP();
};

#endif // PACKET_PEER_UDP_H
